A 12-week group project made during the Art of Video Games course at Escape Studios.
I worked on the environment (The main Tunel) and materials within the scene.
Max Fitzgerald (Art Director/Prop Artist)
Zachary Creer (Prop Artist)
Thomas Paul Mouilleron (Prop/Tech Artist)
George Dyerson (Producer)
Zuquiel Abrahams (Environment Artist)
Maxim Isakov (Environment/Train Artist)
Harry Williams (Tech Artist)
Bridget Wright (Prop Artist)
Rasheed Abdul (VFX/Prop Artist)